No one would argue that the learning industry is experiencing rapid change, but how do we find a place for self-paced/asynchronous eLearning courses in today’s workforce? Our team recently did a presentation titled “Making eLearning Relevant for the Rapidly Changing Global Enterprise,” and this blog will focus on a few of the key points. For the entire PowerPoint presentation, fill out the form below and we will send the slides your way.
1. First, are you a learning organization? The ah-ha moment that is gradually spreading throughout organizations is that learning is not a single intervention, learning is now recognized as a continuous, lifelong experience woven into our daily work (and life) experience.
The effect of mainstream acceptance of continuous learning has changed our business drastically. Even as recently as three years ago, a typical customer engagement would be for 6 months and at the end of that 6 months we had produced a single 3 hour elearning course, which was released as the final solution.
Today, however, we enter a partnership with our clients that starts with a 1-2 year learning plan that generally includes a series of short modules to be developed and released throughout the year. Along with the eLearning are supporting knowledge products such as articles, YouTube videos, webinars, collaborative p2p sharing spaces, etc. Depending on the client and training goal, we develop some or all of these additional elements, so the work is more collaborative than ever.
2. Do you have a Global Audience?
When it comes to production we need to produce (and often localize) our eLearning products quickly…which means our process and tools have to be easy to understand and used by everyone involved from the client to the instructional designers to the development, production and localization specialists. It also means that localization is not an afterthought, it is part of our process from the outset. And, it means that often a product is never “finished” – with rapidly changing knowledge our products are designed and developed for easy updates to be maintained, always staying current.
3. What eLearning Design Trends are Working?
Gamification and storytelling have in many cases gone hand in hand for us. We’ve picked up aspects of gamification (challenges, scoring, incentives, avatars) and incorporated them into the scenario-based learning that we’ve always employed–now with even greater emphasis on telling a good story– to create story-driven, role-play learning activities.
In conclusion, these three elements are just a glimpse of how to effectively start your elearning program in today’s environment.
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